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23.7.2026 -
Update and fixes
Author: Furion

Server Update: Furion Rebalance, Boss Room Fix & More

A batch of fixes and improvements is now live, most of it driven straight by player reports. Thank you for keeping them coming.

Taskmaster Furion

Daily hunt rewards now scale properly. Daily hunts used to pay a flat 20 platinum whether you slew rotworms or demons. The gold now matches the difficulty of the hunt, ranging from 1,800 gold at the low end to 15,000 for the toughest targets. Furion also states exactly what you earned when you claim.

  • Warlocks lowered from 60 kills to 15.
  • Priestesses of the Wild Sun moved from Ranger to Marauder rank, now level 250 and 60 kills, with rewards raised to match. They were never Ranger-tier prey.
  • Greater Elementals now openly counts all four elements (fire, earth, energy and water) instead of only naming fire.
  • The weekly and monthly realm hunts no longer reset when the server restarts. The target is locked to the calendar, so whatever Furion names on Monday stays the target all week, and contributions properly count toward it.

Furion's Shop Rebuilt

The shop now serves every vocation rather than melee alone, and the Ranger rank finally has its own wares instead of nothing at all.

Rank Available Wares
Huntsman boots of haste, blue legs, amazon shield, elvish bow, magician's robe
Ranger knight armor, crown legs, dragon shield, fire axe, crusader helmet, composite hornbow, wand of draconia, springsprout rod, focus cape, monk robe
Marauder demon armor, magic sword, stonecutter axe, thunder hammer, royal crossbow, wand of voodoo, underworld rod, robe of the underworld
Elythia's Hunter royal helmet, magic plate armor, crystal crossbow, wand of everblazing, muck rod, spellbook of lost souls

Paladins, druids, sorcerers and monks all have a proper upgrade path now. Crown helmet has been replaced by royal helmet.

Daily Boss Room

The boss now despawns the moment the room empties. If a challenger enters and leaves without finishing, the boss vanishes within seconds so the next player always gets a fresh fight. This also removes the problem of a previous player's timer despawning a boss mid-fight.

Lion's Rock

The treasure fountain is fixed. It previously turned to stone for every player on the server for 24 hours the moment one person used it, locking everyone else out of the reward. Cooldowns are now tracked per player, so everyone gets their own attempt.

NPC Fixes

Several NPCs fell completely silent when you said the right word at the wrong moment, which made working quests look broken:

  • Ambassador Manop now guides you instead of ignoring you, and hands over Blue Valley equipment correctly even when your slots are full.
  • Sven now tells you exactly which step of the Barbarian Test you are on, whatever you ask him.
  • Captain Charles now hints at the origin of his shortcut routes instead of pretending not to hear you.

Keep reporting what you find. Every fix listed above began with a player saying "this seems broken."


Boosted Creature Boosted Boss Monster Pedestal and Players Online Box
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