Latest Changelog Updates (Click here to see full changelog)
15 March 2023 (18:57) Some potions had their average healing slightly boosted. EK's can use strong mana potions while RP's can now use great mana potions. Some healing spells slightly buffed.
19 July 2023 (10:56) | Minor change Published by Furion.
Changed the restart time so that it restarts every 3 days to let the players enjoy the raids more.
08 May 2022 (17:55) | Another small Changelog Published by Furion.

A couple of changes took place today, others will be applied from tomorrow's SS:



Bug fixes:


Yeah, map bug fixes. :D


Seacrest Serpent's body is now movable after the initial 10 seconds from dying.


The Tome of Knowledge Quest should be available now:

  • The quest doesn't require to start any of the other Zao related quests.
  • The tomes which would've been received from the Quests Uneasy Alliance and Children of the Revolution can't be collected however, two of the chests give 2 tomes instead of one so the total amount of tomes you can collect is still 12.
  • Any extra tome handed to NPC Cael will reward you with 100K exp instead of 5K.
The Dreamer's Challenge and Ancient Tombs Quest now appear on the character profile. If you completed any of those quests you will have to enter the reward room once again to mark them as completed.


Gameplay changes and adjustments:


Soft Boots can now be repaired using the !repairsoft command. If you don't feel like walking to the NPC, you can now repair them from wherever you are, but at the cost of 50K instead of 10K.


Most of the high level wands and rods saw a slight increase in mana usage and damage output. This includes Umbral and Master wands.

Custom wands and rods have also received a level requirement change along with damage and mana usage.


28 April 2022 (23:07) | Tiny Changelog Published by Furion.

Some changes were made in the past couple of days, some will happen tomorrow morning:



Gameplay changes and adjustments:



DPS Dummy was added, it should roughly estimate your DPS. You can access the Dummy through a tp near Thais DP.


Some custom quests had their rewards slightly boosted regarding the amount of Raid Tokens.


The second promotion spell for RP was slightly nerfed:

  • attack speed was rolled back to the original value; from 400ms => 500ms


The autoloot list was increased from 40 => 50.


All DOT spells were modified:

  • cooldown reduced from 30s to 20s
  • duration reduced from 90s to 60s
  • damage per turn is slightly increased

Ring of Regeneration was buffed:

  • 1HP/s & 2MP/s => 2HP/s & 4MP/s

Helmet of the Ancients was buffed:
  • Stock armor values from 8 => 10
  • Upgraded armor values 10 => 12
  • Upgraded helmet offers 15% fire protection
  • Upgrade duration increased from 30min => 3 hours
19 April 2022 (18:43) | Changelog Published by Furion.

Some changes were made in the past couple of days:



Gameplay changes and adjustments:


Mango trees can be used to harvest mangos.


The Kazordoon orewagon transport ticket is now permanent instead of weekly. The ticket costs 10k gold.


The mobs spawned during Demon Oak Quest were adjusted. It should be slightly easier than before but still a little bit harder than RL.




Bug fixes:


Map bug fixes.


The duration of first stage Asura mob corpses was reduced to 10s as supposed.




Rookgaard changes:


There is now a jewelry NPC in Rook.


The dragon lord spawn was expanded.


Elves can also be found in a tiny spot.


All equipment and weapons should be useable by rookstayers regardless of the vocation requirement. Level requirements are still in place.

05 April 2022 (17:44) | Changelog Published by Furion.

Some changes were added in the past couple of days, today and some will happen tomorrow:



Gameplay changes and adjustments:


Casino payout was increased by 10% (the house still wins at the end of the day).


Two new low level mobs added to the fishing mob list to fill in the gaps.


Some level adjustments were done to fishing, the gaps between some levels should be smaller. Level requirement for bosses was cut in half.





Bug fixes:


Map bug fixes.


Lizard Zaoguns now count towards the High Class Lizard task.


Goroma should now have Cobra (the monster) instead of Cobra (the NPC).


Amulet of Life no longer gives a % debuff when worn.


Some items' image fixed on the market website.





Rookgaard changes:


Rookgaard now has a Casino, a Daily Reward Chest and Boss Chest located in the temple.


Depots were added back to Rookgaard without the mailbox and market feature (should work properly now).


Single target spells were added as well as an upgraded healing ability. Changes were made to level and mana requirements.


NPC Luis now offers addons to Rook players.


NPC Ontar sells Quivers for 10k.


NPC Paulie now offers banking services.


One house was added above Lily's shop.


26 March 2022 (18:10) | Tiny Changelog Published by Furion.

Some smaller changes were added in the past couple of days, today and some will happen tomorrow:



Gameplay changes and adjustments:


NPC Yasir will now buy White Deer Antlers and Panther Paws


Spears are once again infinite


Certain spells are available for Rook players




Bug fixes:


A ton of map bugs fixed


Fixed a typo in the Quest Log regarding Rotworms, Wailing Widow and Deepling tasks


Rook players should no longer be teleported to Thais if they run out of soul points at trainers



Some adjustments were made to promotion spells:


Sorcerers -> spell area slightly increased;
                -> damage is dealt in 3 waves instead of a single attack;
                -> total damage output should be slightly higher;
                -> cooldown reduced from 90s to 60s;

Paladins   -> added a visual effect for the duration of the spell;

                -> attack speed increased from 500ms to 400ms;

                -> duration increased from 8s to 10s;

                -> cooldown reduced from 90s to 60s;


Knights     -> added a visual effect for the duration of the spell;

                -> manacost reduced from 400 to 200;

                -> cooldown reduced from 90s to 60s;


Druids      -> ???       Like who cares 'bout druids bruh...

























...no seriously, I think their spell is on spot with no changes needed.

03 January 2022 (09:31) | Changelog Published by Furion.

Some smaller changes and fixes were added yesterday:



Gameplay changes:


Buffed the fishing bosses so that one must be alert when fishing, AFK fishing is no longer recommended.


Houses now have weekly rent.



04 February 2021 (11:52) | Changelog Published by Furion.

Some smaller changes and fixes were added yesterday and today:



Gameplay changes:


You no longer need to complete missions prior to accessing Mortal Combat.


The Mansion boss raid now also spawns mansion mobs outside the mansion. The spawned mobs were replaced with the raid version (Tokens and scrolls in loot).



Map changes:


Snow removed completely from Thais.


Some smaller map changes were made.


The bat cave located south of Thais was slightly expanded.


The cave north of Thais with NPC Lugri was also expanded further with Bonelords and Elder Bonelords.



Bug fixes:


Fixed a hole in Rookgaard that wasn't working.


Some other smaller bugs fixed too.


20 January 2021 (19:15) | Changelog Published by Furion.

Listed below is a list of changes that took place yesterday:


Gameplay changes:


The rewards of Mintwallin Dragon Lair Quest and Mt.Sternum Dragon Lair Quest were slightly updated (made better).


Casino system was added into the game. You can play H/L with the NPC. Accepted are offers between 30k and 500k. Payout is set at 80%. You can access the Casino from any city's temple as well as from Thais Depot.


There's less snow at Thais than before.


There's a list of all custom items on the website so you can check it out.



Bug fixes:

Mt.Sternum Dragon Lair received some map tweaks to reduce the chance of client crashes. It also has less false holes around to help the poor lost souls to find their way out.
Power rings were renamed to ring of power.
Other smaller map bug fixes.



11 January 2021 (13:13) | Changelog Published by Furion.

Listed below is a list of changes that took place in the past couple of days:



Notable Gameplay changes:


According to the poll results, stamina system was disabled. Instead, the exp stages were increased and now the exp gain matches what you'd get with green stamina bonus. Up to level 50 the progress is also faster that earlier. The new rates are as following:
  • From 1 to 50  - x5
  • From 51 to 100 - x4
  • From 101 to eternity - x3

Mage wave spells were a little 'modernized'. Energy, Fire, Ice and Tera Wave now all share the same size, damage formula, level requirement and mana cost. The only difference is in vocation restrictions which is still the same. Strong Ice Wave was removed since it was replaced by the new Ice Wave.

Explosion Runes were adjusted in size and damage. Now they're a proper AoE rune like GFB's, but deal physical damage.

Level requirements to fish some monsters was reduced, Ice Golems and Deepling Workers now drop Raid Tokens.

The amount of Mansion Archers at the recently added hunting location was reduced. Their hitpoints were also reduced and so was the exp to match it's lower difficulty. Mansion monsters are no longer immune to earth damage.


Other changes:

The website was expanded with more information about custom content on Elythia. Some sections are still missing but will come soon enough.
Amulet of Life no longer gives protection and HP bonus.  They can also be bought only after finishing the Second Promotion Quest - the amulet is sold by the other NPC located in the reward room.
Ghastly Dragon Lair was increased in size.
NPC Santa Claus left Elythia for now, with him are gone the Snow Makers which means the snow will slowly melt within the next couple of weeks.
The Teleportation Hub is now accessible from every city.
(This change turned out to be buggy and crashing the server for some weird reason, so we're reverting back.)


Bug Fixes:


Some map bugs were fixed regarding missing or non working holes, missing house tiles and similar stuff.

Golden Wand was renamed to Ritual Wand.

Some NPC text typos fixed.

When you run out of Soul Points at Rookgaard trainers you will be teleported to the Rookgaard Temple.

08 January 2021 (11:02) | Changelog Published by Furion.

Listed below is the list of changes that took place today and in the past few days:



Notable Gameplay changes:


A daily Server Save will take place every morning at 10:00.


The level requirements for Umbral and Master Weapons was partially reverted. The new requirements are as following: 100/130/160 for Umbral Weapons and 190/230/270/310/350 for Master Weapons. Golden Raid Tokens needed to craft Master Tiers 1, 4 and 5 were also increased.


A new high level hunting spot was added south of the Dark Cathedral, along with it comes a new mini-boss raid. Stats and loot of the mobs will get further tweaked with time.



Other changes:


A couple of longer tasks had their kill amounts reduced so they don't become boring.

The range of DoT spells (utori) was increased from 3 sqm to 4 sqm.

Ultimate light now has a higher range than Great Light.

Cigars now give all the bonuses (skills and HP/MP) when used.

NPC Furion will buy Recipe Books for 3k each and Modified Crossbows for 10k each.




Rookgaard:


Rookgaard now has it's own Training Place and a Fishing Isle. NPC Matt also sent a clone down there to do business. Some slight map changes took place and some new spawns are now accessible.



Bug fixes:


Map bug fixes.

Umbral Master Wand now properly gives extra Magic Level points.

Yalahar Quest is visible on the Character Profile page, walk again towards the reward chests to mark it as completed.

Into The Bone Pit Quest is functional.

The Quest Log now gives a more precise location of the Stone Golem Task boss Grorlam.


30 December 2020 (20:15) | Changelog Published by Furion.

Listed below is the last changelog for this ugly year:



Fishing:


Fishing was changed yet once again, hopefully this time it's a successful change.

The focus was shifted slightly more towards loot and gathering tokens instead of being a good alternative to hunting overall.

Because of that, we removed the exp bonus that fished mobs used to have over the their normal counterparts - now they give the same amount of exp.

Their loot was made slightly better while the Golden/Silver Raid Token drops were increased; they now drop tokens more often and in higher amounts.

Bosses also received a buff to Token drop amount and rates. Along with it, their exp was also increased since they're a team boss after all.

Bosses no longer drop items with unique modifiers. Such items would be rewarded to just a single person who participated in the fight, however the person would be selected randomly. Those items are now obtainable just like any other; depending on your contribution to the boss' defeat.

Fishing Skill requirement was increased for certain monsters.



Golden/Silver Raid Tokens:


In an attempt to make obtaining Tokens easier, their drop chance and quantity was increased. Along with a drop buff from Fishing Monsters, the same is applied towards Task Bosses, Raid Bosses as well as all raid spawned monsters.

Daily Reward Chest and Lottery will also be giving out more tokens. (The chest should also be giving them more often)



Tasks:


A couple of changes are about tasks:

2 new tasks are now available: Heroes and Dreamhaunters.

The heroes task includes the mobs from Old Fortress while the Dreamhaunter includes mobs from Roshamuul.

Exp reward for completing the Dragon Task was increased.

Young Hydras now also count towards the Hydra task.



Umbral and Master Weapons:


The level requirements for Umbral and Master weapons were decreased (except crude Umbrals).

The requirements as of now are 100/125/150 for Umbral Weapons and 175/200/225/250/300 for Master Weapons.



Other Gameplay Changes:


Dream Matters can be looted from Mawhawk and Hawkmaw (Dreamhaunter Task Boss).

Ultimate Light (utevo vis lux) is now usable on Knights and Paladins too.

Exp rewards from Kilik's Unfinished Adventure Quest was increased.
The Pest Exterminator Quest's task was made easier (reduced from 8000 to 4000).

Dragon and Hydra Eggs have 10% more chance to spawn when used.



Bug Fixes:


Some tiny map bugs were fixed.

24 December 2020 (21:00) | Changelog Published by Furion.

Some changes took place in the last couple of days.



Gameplay Changes:


Trophies now show it's NPC value when looked at, like other items.

Coconuts were added to the Game Shop as a decorative item while Blood Herbs offer was improved (10x for 100 TC). You can also buy a basket of puppies if you love 'em.

Global messages won't pop into your Server Log as often now.

Santa Claus will now wait 22h instead of 24h before giving you another present.



Bug Fixes:


Rotworm Task had it's experience reward fixed to the correct values.
An existing custom quest was added to the Quest List at character profile. The same quest had a bugged pick hole which made it unsolvable. Should be fixed now.

Fixed some typos and random map bugs.

20 December 2020 (11:43) | Changelog Published by Furion.

Some more changes took place in the last couple of days.



Gameplay Changes:


Fishing was altered once again. Spawn chance for bosses was lowered. The drop chance for Golden/Silver Raid Tokens and TC Scrolls was lowered for some mobs while the weaker ones no longer drop them.


Exp Boosters were added into the game. Boosters increase your experience gain by 20% for 2 hours and they can be used only once within 12 hours. At the moment they're obtainable through the Lottery, Daily Reward Chest and from Santa Claus. Soon enough, NPC Matt will be selling them, once we figure out a fair price.


Stamina below 14 hours no longer reduces your experience gain.

NPC Furion can now fix your Soft Boots for a small fee. He's also selling Quivers along with NPC Sergio.

Blue Legs now give +1 Magic Level bonus.

Santa Claus will offer you some Christmas decorations if you ask him for a trade.



Bug Fixes:


Mastermind Potions are now usable by mages like it's intended.
Pirate Task should now count the correct pirates towards the task.
Grizzly Adams and Badger Joe are now buying Orc Trophies.
Some smaller map bugs were fixed.

10 December 2020 (11:12) | Changelog Published by Furion.

Some more changes took place yesterday and this morning.



Gameplay Changes:


Thais is covered in snow for a while, maybe a little longer? Huh... Santa Claus also popped up in Thais Depot and you may ask him for a present, if you were good, that is.. But Santa doesn't really care, he'll just throw a random gift on you whether you were good or bad and on top of it, you max ask him for a present once daily.


Fishing had a couple more changes again. Fishing monsters is from now on restricted only to a designated island for fishing. You can access the island from Thais Depot or any temple. Some values were also slightly tweaked such as spawn chance and level/fishing level requirements for certain monsters. Speaking of monsters, Crystal Guardians had their HP slightly increased.


Cigars received a nerf overall (Sorry stoners). The HP/MP buff from cigars was changed from 300/300 to 200/400, other stats are unchanged. Crafting cigars now requires 3 leaves instead of 2 and the drop chance from plants was reduced from 60% to 40% with the chance of dropping 2 leaves being 10% instead of 20%.




Bug Fixes:


Certain map bugs were fixed, like glitching borders, missing holes, tiles etc... the usual stuff.
Swamp and Frost Trolls should now count towards the Troll Task.
Hydra Egg Quest should be functional.
Fixed a bug where a quest reward container could be moved around and decays.



Other Changes:


Server Save was moved from being every 30 minutes to every hour.

Godworms now count toward the Rotworm task.

The Training Wand now uses 80 MP instead of the earlier 30.

Some slight changes in values was done in the Daily Reward System and Lottery.

Some more quests are listed on the Character Profile.

A new quest was added.

05 December 2020 (11:19) | Tiny Update Published by Furion.

Some quick changes took place yesterday and this morning.



Gameplay Changes:


The experience rate for players up to level 50 was increased to x3, after which point it stays on x2 with no further reductions.

Loot rate was also increased from x1 to x2 to make finding items easier however;

  • the money reward from tasks was reduced,
  • the exchange price for TC Scrolls was increased,
  • Token and TC Scroll drop chances were reduced for fishing mobs,
  • Spawn chance for fishing mobs was also slightly reduced.

From now you can craft Tier 1 Master Wand using either an Umbral Master Spellbook or Umbral Master Wand.

Coin prices were adjusted and made more affordable. Players that bought coins prior to the changes should message Furion for a difference compensation.



Bug Fixes:


Players should be able to create guilds and delete characters.

NPC Chester Kahs no longer exchanges life crystals for life rings (ring of regeneration).

Players can no longer activate monster fishing on corpses of water elementals.



Other Changes:


The forum was disabled since its entire purpose was replaced by the Discord Server.

Some other tiny design changes were made (not like you're gonna notice it anyways, bruh).

03 December 2019 (21:45) | Changelog 10 Published by Furion.
Changelog 10:

  • Map bug fixes.
  • Master Wands should be useable once again.
  • Fishing Bosses had their loot and catch% nerfed.
  • Sir Valorcrest no longer drops rings of vitality.
  • Parchment Room Quest no longer gives you ring of stealth.
  • NPC Furion buys Blue Legs.
  • Skull removers were added to the shop for 600 TC. They're useable only inside protection zones and also remove only the skull, not the frag count.
  • Blood Herbs can also be bought from the Store for 100 TC
  • The weight of marijuana leaves was halved.

The following DoT spells were reworked:
  • Envenom,
  • Ignite,
  • Electrify,
  • Holy Flash,
  • Inflict Wound.
Changes:
  • Duration increased to 90 seconds.
  • Damage interval was reduced from 4 seconds to 2 seconds.
  • Damage scales with level and magic
    level.
  • Mana cost was increased to 100 and the cooldown was increased to 30 seconds.
21 November 2019 (10:07) | Changelog 9 Published by Furion.
Changelog 9:

  • Map bug fixes.
  • Fixed some bugs where certain weapons weren't useable by Supreme Vocations.
  • Blue Robe no longer has a vocation restriction.
  • Fishing bosses have had their exp. reduced, spawn chance was also reduced for stronger ones.
  • Supreme Druid's spell was changed from earth to ice dmg.
  • UE damage has been slightly increased, SD's also deal more dmg.
  • A bunch of monsters had their paralysing chances reduced as well as their exhaust increased.
The following items are stackable:
  • Stone of Wisdom,
  • Stone of Insight,
  • Cigar,
  • Key to the Drowned Library.

Update your client or else it might crash!
10 November 2019 (12:55) | Changelog 8 Published by Furion.
Changelog 8:

Several changes were made about Fishing:
  • After a couple of bug fixes fishing shouldn't
    be randomly stopped anymore.
  • All bosses have the boss reward system. 
  • Bosses don't have any elemental protections.
  • Catch% for bosses and some normal mobs was reduced.
  • Reduced drop% for certain items, fishbones can't be fished anymore.

Several changes were made around Rookgaard:
  • Light Stone Showers and Lightest Magic Missiles have their weights corrected. Their damage was also slightly raised.
  • Dawnport is no longer reachable.
  • NPC Ormar buys all items now.
  • NPC Danael and Ontar were added to Rookgaard, they buy creature products and sell distance weapons.

Other changes:
  • Map bug fixes.
  • Min. damage for all AoE runes was increased again.
  • Drop% for Clusters of Solace was again slightly increased.
04 November 2019 (00:09) | Changelog 7 Published by Furion.
Changelog 7:

  • Map bug fixes.
  • Some item description typos were fixed.
  • HP/MANA from potions has been readjusted. All potions up to great types give an avg. of 25 hp/mana more than RL, supremes and ultimates are corrected to RL values.
  • Min. damage from spectral bolts was lowered and thus the average dmg was reduced.
  • Avas and GFB's received a buff in damage, thunderstorms and stone showers' formulas now match that of avas and GFB's.
  • Cigars no longer give you negative buffs.
  • Spider Web can now be destroyed without weapons or tools.
  • Some NPC transcripts were adjusted.
  • NPC Ragna now sells Moonlight Rods.
  • Godworms now also count towards the Rotworm task.
  • Ice Golems don't spam their spells anymore so often.
  • Fixed a bug which caused Goblin Scavengers not to be counted towards the Goblin task.
  • Fixed Questlog typo concering the Demon task.
  • Fixed some bugs concerning Yalahar Quest, the same can now be done with just 2 players instead of the prior 3 req.
  • Fixed some spawns having a much longer respawn time than intended.
  • Iron Horned Helmet now grants physical protection and has a min. level req.
  • All spellbooks received an increase of +2 def.

The Fishing System was readjusted.
  • The level and fishing requirements
    were overall increased as well as 2 new bosses were added.
  • All mobs have
    the same chance to catch and require a certain level and fishing skill,
  • bosses are also adjusted according to fishing skill and level.
  • Fishing
    is now an automatic process and uses worms every turn whether you
    caught anything or not.

The following changes happened on Rookgaard:
  • NPC Ormar added, buys more items.
  • Lily sells health potions, lightest magic missiles and light stone showers,
  • some spawns were expanded and modified.
24 October 2019 (09:50) | Changelog 6 Published by Furion.
Changelog 6:

  • Map bug fixes.
  • TC Scroll drop% from fishing mobs was once again nerfed while the weaker monster types don't drop them anymore at all.
  • A couple of mobs more were added to the Fishing list in order to increase diversity.
  • Exura San | Gran San and Exevo Mas San got their mana costs corrected.
  • Monster drop% of Clusters of Solace was increased.
  • Frazzlemaws and Guzzlemaws received some ability adjustments.
  • A new spell was added for Paladins; Summon Spear - level 15, costs: 100 mana, 1 soul point
  • Informations about the Demona Shortcut were a little clarified.
  • The duration of Cigar's bonuses was increased from 20 to 30 minutes.
  • Certain monsters had their retargeting % reduced.
  • Some items' images fixed on the website.
  • You can now buy TC Scrolls from the Store, at a higher cost obviously.
  • TC prices of certain items were increased.
  • Now you can change the damage type of Umbral Wands just like with Master Wands.
  • Fixed a bug concerning the Mintwallin Cyclops Quest.
  • Players can no longer attack or damage other players if they're within the same party.
14 October 2019 (13:34) | Changelog 5 Published by Furion.
Changelog 5:

  • Map bug fixes.
  • Fixed a bug where Fished Bosses couldn't be looted.
  • Supreme Knights can now use exeta res as intended.
  • Fixed a description error on the ring of magical strength.
  • Fixed a bug where Pirate Cutthroats weren't counted towards the pirate task.
  • Some adjustments were made about supreme promotion spells: their level req. was increased while the cooldown were reduced.
  • NPC Sandomo was disabled.
  • TP's to Dwarven Forge and Trainers were added in most town's temples and/or depots for certain ones.
  • The Postman Quest was disabled. With it, all locked mailboxes are now accessible with no requirements. You can still get yourself a post horn and hat from Kevin's Post Office though.
  • NPC Yasir is now buying Zaogun Flags and Red Lanterns. The same items now also have their value tagged into the description.
  • Fixed a description error concerning the Quara Scouts task.
  • Exura Ico's level req. and mana cost was corrected.
  • Draconia Quest can now be completed without the need of additional players.
  • Multi tools can be bough from the ingame shop for those that can't bother doing the quest.
03 October 2019 (12:07) | Changelog 4 Published by Furion.
Changelog 4:

  • Map bug fixes.
  • Fixed a hint book from Promotion Quest where it spawned as a daily spawn instead of being a one time quest reward.
  • Adjusted some texts from NPC Tamdius.
  • Some adjustments were made concering the Second Promo Quest regarding mob amount, informations and some other tiny bugs.
  • Min. level req. for Second Promo quest was increased from 160 to 180.
  • Added a sign at the crack-entrance towards Fenrock, stating that you don't need a pick for it, just click on the cracks.
  • Demonic Ghosts were slightly nerfed all around.
  • Amulets of Life should no longer break after a single hit, the bonus HP was also reduced from 10% to 5%
  • Fixed a bug where you'd get the wrong Master Weapon when trading Umbrals with NPC Kazur The Grandsmith.
  • Fixed a bug with Young Hydras where they would one shot people.
  • Ring of Protection's magic dmg debuff was reduced from -15% to -10%.
  • Ring of Magic's magic dmg protection was increased from 10% to 15%.
  • Golden Raid Tokens drop amount from daily chest, lottery and bosses was increased.

The following items received a stat change:
  • MPA (physical prot.),
  • Yalahari Armor (meele skill and increased prot.)
23 September 2019 (21:02) | Changelog 3 Published by Furion.
Changelog 3:

WARNING: Update your client!

  • Map bug fixes.
  • Some item typos fixed.
  • Fixed some items not displaying properly on the website.
  • Keys to the Drowned Library are now useable with seashell bookcases.
  • Respawn times have been slightly reduced once again.
  • A couple of new monsters were added and scattered all around, certain older custom mobs now appear in more spots than before.
  • A couple of new obtainable items were added, some of the older items are also obtainable now.
  • Now you can buy sex exchanges from the Store.
  • Dream Matters can now also be obtained from the lottery and daily chest.
  • More map changes were made in the areas south of Thais and north-west from Carlin.
  • A new low/semi-mid level quest was also added.
  • The amount of mobs at the promotion quest was slightly adjusted.
12 September 2019 (11:34) | Changelog 2 Published by Furion.
The following changes took place in the past week:

WARNING: Update your client!

  • Map bug fixes.
  • Some item typos fixed.
  • The crashing issues should be fixed.
  • Some QuestLog typos were fixed concerning tasks.
  • Hirintror should be spawning at the correct locations.
  • Fixed some bugs concerning the training area.
  • Max. Clusters of solace reward from lottery was reduced from 50 to 30.
  • Fire protection values for DSM and Demon Armor were changed.
  • Gearwheel Chain no longer has a level requirement.
  • GM chars can no longer win the lottery.
  • Umbral Wands were added in the loot of Gaz'Haragoth, the boss was also nerfed all around so it's kind of doable.
  • Gnomevil, Abyssador and Deathstrike were also further weakened.
  • Fixed some items not displaying properly on the website.
  • Wyvern and Apes task achievements are now displayed on the character profile page.
  • NPC Furion no longer buys the reworked rings.
  • PVP protection level was increased from 8 to 30.
  • Some smaller map changes and edits were made near Mt.Sternum and north of Femor Hills.
  • Breaking chance of most distance weapons was reduced.
  • Hit chance of all ammunitions was increased.
  • The sprites for umbral wands were updated with new ones.
The following items are now stackable:
  • dragon/hydra eggs,
  • roses and some other flowers,
  • orbs, crystal balls,
  • shards,
  • holy falcons/scarabs,
  • gingerbreadman,
  • medicine pouches,
  • concentrated demonic blood
  • mysterious fetishes,
  • strange symbols and some other not so important items.

04 September 2019 (10:42) | Changelog 1 Published by Furion.
Changelog 1:
  • Map bug fixes.
  • Rotworms and Cyclops task kill amounts were reduced.
  • The chat should be less spammed with server messages.
  • Money on Level advance was corrected to the intended values.
  • Mana regen from Trainers was nerfed.
  • Creating runes and ammo from now costs 1 Soul Point to avoid being abuseable with the mana regen from trainers.
  • Monster respawn times were slightly reduced.
  • Fishing monster's % to drop tokens and scrolls was nerfed.
26 August 2019 (23:49) | A new beginning Published by Furion.
Elythia will start once again this Saturday, 31.8.19. at 20:00 CEST
Below is a detailed list of most changes that happened since the last edition.

What has changed since the last edition:

Experience Gain:

  • The experience stages have been increased, starting at x7 and ending with x3 at Level 200.

Raids
  • Drop rates of golden/silver raid tokens and recipe books was mostly reduced while for some mobs it was increased.
  • Some raid mobs will be dropping less recipe types than before.
  • Drop rates of golden/silver raid tokens and recipe books was unchanged for raid bosses.
  • The amount of mobs that spawn during a raid was further reduced.

Online Training
  • A new wand was added with the purpose of ML training for Mages, it uses more mana than any other wand and has a pathetic damage.
  • The wooden wand and small stones can be gotten from a chest at the training area or bought from the NPC at the training zone.
  • Training monsters now slowly refill back the player's mana, so food won't be neccessary anymore while training.

Umbral Weapon Creation
  • The required Clusters of Solace were increased back to the original amount, creating/improving/transforming is still without failure or break chance.
  • Level Requirements were changed from 50-100-150 to 75-120-200.

Master Weapons

  • Master weapons used to be OP because of a high damage output and the fact they would make every other weapon obsolete.
  • With this rework, Master Weapons are turned into an upgrade that follows up after Umbral Master Weapons and thus can't be obtained before it.
  • The amount of Tiers was reduced from 10 to 5 and the Level Requirements increased, starting at 230 and ending with 350 at Tier V.
  • Critical hit% and dmg% were reduced on all tiers, ending at 30% on Tier V instead of 40%.
  • Melee weapons and wands received a 1% buff in hp/mana leeching (hp - wands, mana - meele weapons), other attributes were nerfed by 3%-4%.
  • Meele weapons' attack at final Tier was increased from 58 to 60, defenses were reduced on all tiers, ending at 37 on Tier V.
  • Wands' damage was slightly reduced on all tiers, mana costs were also slightly reduced, bonus ML's were also reduced, ending at +6 on Tier V instead of +8.
  • All crossbow's attack damages were reduced, ending at 15 instead of 20 on Tier V, mana leeching was increased to 12% at Tier V to match the new hp%.
  • Crafting Requirements were changed to: previous tier weapon, gold coins, demonic essences and golden raid tokens for all types and tiers.

Lottery and Daily Reward Chest:
  • Rings were removed from both activities.
  • Golden & Silver raid tokens and TC Scrolls were added into the prize pool, as well as few more items.

Elemental Arrows:
  • The damage of all 4 elemental arrows was increased from 14/14 to 20/30 (physical/element).
  • Level requirement was doubled to 40 and the price increased to 8gp/ea

Custom Quests:
  • Most custom quests were modified to be easier to find, more rewarding and simpler to complete.
  • The stength and HP of mobs from Kilik's Unfinished Adventure was reduced.
  • More hints were added pointing towards custom quests, this includes papers, books, map changes and NPC interaction if they're nearby the quest location.



What's new this edition:

Fishing
  • The fishing system was reworked a bit, apart from fishing fish, now you can also fish out monsters from the sea.
  • Each time you catch something there's a chance it'll spawn a monster. The mob's hardness depends on your level range, the higher level, the stronger monsters you can catch.
  • Fishing monsters represent already existing mobs, but their experience and loot is improved, they also drop Silver&Golden Raid Tokens aswell as TC Scrolls
  • After certain level and fishing skill, you can also catch bosses which have lots of hp, experience and loot.

Quiver
  • Paladins can now use quivers to store their bolts or arrows.
  • By placing it in the arrow slot, bolts/arrows will automatically be used without the need to manually replenish them.
  • A quiver can be only placed in the arrow slot, it contains 16 slots and only ammunition can be put inside.

Umbral Wands

  • Umbral Wands were added as a new type of umbral creation in order to offer an upgrading path to the Master Wands.
  • The requirements are all the same as for any other umbral item.
  • The wands have a higher range and slightly higher damage than earlier wands, Umbral Master Wand adds +1 ML

The Teleportation Hub
  • The TP Hub allows you to fast travel to a certain location on the map, giving you the possibility to skip long walks if that's not your thing.
  • The TP Hub is located in Thais Temple and by stepping on the marked tile you'll get a list of possible travel locations.
  • Before being able to travel to a certain location, you'll first have to unlock it (ie. walk there yourself). By stepping on the marked tiles around the map, you'll unlock them and add on your travel list.
  • There are 38 possible travel locations scattered around the map. Some are located out in plain sight while others are a lil hidden and will take some effort into discovering them.
  • The teleportation is a one-way only, from Temple to desired unlocked location.

The Store
  • The store is now functional, from it you can buy one of the many outfits and mounts offered, as well as rings and recipe books.
  • Stuff from the Store can be bought with Tibia Coins, which can be earned by using Tibia Coin Scroll
  • Each TC Scroll gives 100 Tibia Coins and they can be earned by exchanging Golden or Silver Raid Tokens as well as cash.
  • TC Scrolls can also be obtained from Raid Bosses, Lottery, Daily Reward Chests and some Custom Quests.


Rings:
  • Most rings have been reworked into a new system with similar or different benefits.
  • Durations
    and charges have been removed and their bonuses/benefits were modified,
    some offering trade offs while some offer straight up a buff.
  • Utility rings can no longer be bought from NPC, looted from monsters, gained through quests nor found anywhere on the map.
  • Rings can be bought for Tibia Coins in the Store

New Promotion
  • The new promotions are obtainable through a high end quest.
  • New promotions boost further certain character stats and on top of it unlock a vocation unique spell.

Other changes or features:
  • The remains of water elementals can be opened (looted) and used with a fishing rod after that.
  • Ice holes can be opened with picks or tools.
  • Houses won't be cleaned up automatically anymore.
  • Fixed the issue where all fluid/pool names were marked as "pool/vial of unknown".
  • Cash on level advance was drastically reduced.
  • Summons no longer disappear when changing floor.
  • Stone of Wisdom now gives the full experience amount (Level * 5000). Min. Level req. of 100 is still in place.
  • Poison Arrows have a faster and stronger poisoning.
  • Being underwater now applies drowning properly.
  • Dreamer's Challenge Quest requires a Life Crystal instead of a Life Ring.
  • Bright Sword Quest uses a Crystal Ring instead of a Power Ring
  • You can no longer change your sex through commands.
  • Player deaths are broadcasted.
  • Stone of Insights were added. The experience gain is same as in RL Tibia, but it's useable only if below Level 200.
  • Hydra Eggs and Dragon Eggs are now useable.
  • A new type of bolts was added: Poison Bolt - they can be bought at Thais for 16gp/ea, has an atk value of 62, Level req. of 80 and works like poison arrows, but with much faster and stronger poison dmg.
07 July 2019 (23:10) | The Future of Elythia Published by Furion.
The server has been quite dead for a while now with a player or two logging in here or there (Damn you, RDR2). Since now there's no more active players on Elythia, the next step would be a reset, rework and relaunch of the server.

In the second half of the current month, the work on Elythia will resume as I should hopefully have more free time to put towards it, with an aim for a relaunch by the end of the next month if all goes as planned. Some of the core elements will be modified/reworked/tweaked such as exp stages, the entire master weapon crafting as well as the integration of custom content with the RL gameplay, which kind of sucked to be honest. Perhaps a push away from the RL gameplay with more evo elements should turn it more interesting?

If you have any ideas, thoughts, opinions or critics, feel free to post them in the discord chat, they're all welcome.
29 May 2019 (01:27) | Changelog V24 Published by Furion.
Changelog V24:

  • Map bug fixes
  • Some smaller map changes were made
  • Pirate and Quara raids on Liberty Bay should now spawn slightly less mobs
  • Total Gold reward for level advancing was reduced from 450k to 310k
  • NPC Black Bert is now selling all items without the quest requirement, however, the prices have been doubled
  • NPC A Prisoner now responds correctly when asking to sell a rune
Umbral item creation was tweaked; it's much easier and cheaper;
  • Cost was reduced by nearly 50%
  • breaking chance was removed
  • success chance
    for creating is 100% while for improving and transforming it's 90% and
    80% respectively
  • Level requirements for umbral items were also reduces from 75-120-250 to 50-100-150
17 April 2019 (13:10) | Changelog V23 Published by Furion.
Changelog V23:

  • Map bug fixes
  • NPC Maro's trade list was slightly modified
  • NPC Markwin now responds to a bunch of keywords

Gold rewards for level advancing was reworked, now you get cash every 20 levels up to 100, with a total of 450k in the end. As a result of the changes, at lower levels money should me much less of an issue.

A bunch of changes regarding Master Weapons were made:
  • ManaLeeching amount from Master Wands was nerfed from a total of 20% to 15%,
  • Meele Master Weapons' attack was reduced from 46-64 to 45-58
Marijuana leafs can now be obtained by harvesting marijuana plants which are scattered all around the map, though you will have to search for them.

Cigars can also be obtained now from the crafting area. Smoking one will either:
  • boost your skills for 20 minutes,
  • boost your HP and MANA for 20 minutes
  • reduce your skills for 2 minutes if unlucky
30 March 2019 (13:59) | Changelog V22 Published by Furion.
Changelog V22:

  • Map bug fixes
  • Some smaller map changes were made around Thais
  • The Fishnapped Goldfish can no longer be taken from Eclesius' home
  • NPC Paulie will no longer offer Bank Services on Rookgaard
  • Some outdated infos on the Server Information page on Website were updated
  • Minotaur Leather Quest was added
  • NPC Yana was disabled
  • The following raid was added: Xenia
  • Some talkactions were modified and some removed
  • The Exterminator Quest now has a proper Quest Log
  • NPC Janusz is now buying and selling more items
The following mobs were modified:
  • Xenia,
  • Shard of Corruption,
  • Superior Death Minion,
  • The Handmaiden,
  • Mr. Punish
The following NPC's received text modifications and typo corrections:
  • Naji,
  • Sam,
  • Towncryer,
  • Grizzly Adams,
  • Badger Joe
The following monsters can't be summoned anymore:
  • Tibia Bug,
  • Crimson, Coral and Azure Frogs,
  • Xenia,
  • Shard of Corruption,
  • Depowered Minotaur,
  • Dawn Scorpion,
  • Superior Death Minion
All raid monsters from now drop the following items:
  • 1 to 5 Recipe Books,
  • Silver & Golden Raid Tokens
A new system of crafting materials was added at the Dwarven Forge. It's an alternative to the current NPC item exchanges and also offers the ability to craft some new materials. In order to craft something from a certain crafting segment, you'll have to use the corresponding Recipe Book. There are 5 different recipe books that can be obtained from raid monsters and most bosses.

Hunting for Tokens Quest should also be possible now with Silver Raid Tokens dropping from raid mobs.
Golden Raid Tokens will receive another use in a not so distant future.
17 March 2019 (22:20) | Changelog V21 Published by Furion.
Changelog V21:

WARNING: Update your Client to avoid potential crashes!

  • Map bug fixes
  • Some tiny map changes were made around Thais, Greenshore and Mt.Sternum
  • NPC Badger Joe is buying Souleater Trophies
  • Mastermind potions should now work properly
  • Nomad corpses are corrected
  • Damage from Burst Arrows and Spectral Bolts was increased
  • Digging in the sand should no longer spawn Rats
  • Spider Webs can now be destroyed by using a Tool or Machette
  • NPC Henricus won't be selling blessings anymore as it's kind of useless with the command around
  • The Dwarven Forge (Crafting Area) got a map update
  • Vein of Ores can now be used to get stuff like Coal, Gems or Gold Nuggets if lucky enough
  • Wild Whirlwinds now received a proper corpse and loot
  • Fixed the images of certain items not showing up correctly on the character profile
The following items can now be stacked:
  • Sniper Gloves,
  • Chunk of Crude Iron,
  • Pumpkin,
  • Ice Cream,
  • Mind Stone,
  • Ankh
22 February 2019 (19:59) | Changelog V20 Published by Furion.
Changelog V20:

  • Map bug fixes
  • Certain raids won't be happening that often now as they turned out to be problematic, they'll be spawning less mobs too
  • You can hover over an image of an item at the crafting section/website to see its name
  • Vicious Squire, Glooth Bandits and Brigands can't be killed anymore by weaker mobs
  • Glooth Golems received their correct corpse look
  • A typo was fixed in the QuestLog for Killing in the name of Quest
  • Fish Fin drop from Deeplings that do drop them was increased from 1 to 3
  • Cloths and Leathers from a lot of Minotaurs was also increased to 3
  • NPC Furion is now buying Feather Headdress
  • Hydras, Brimstone Bugs and Giant Spider's spawn can't be blocked anymore
  • Fixed a bug that rendered one quest unsolvable, the quest reward was altered as well as difficulty
The following items received changes:
  • Crown Armor&Legs (2% physical protection on each),
  • Blue Robe (+1 magic level, restricted to ED&MS),
  • Elite Draken Mail (armor increased by 1, speed by 10),
  • Cobra Crown (armor increased by 1)

05 February 2019 (14:49) | Changelog V19 Published by Furion.
Changelog V19:

  • Map bug fixes
  • Loot of the following mobs adjusted: Brimstone Bug, The Handmaiden, Bog Raider, Dragon Lord
  • The following tasks were added: Souleaters, Hellfire Fighters
  • Fixed the value description of Emerald Bangle
  • Beggar Addons should be obtainable again from NPC Luis
  • Assassin Addons too (look up above)
  • Fixed a bug at Outlaw Camp that prevented players from going downstairs.
  • Depot Boxes at Rookgaard were removed
  • 2 new houses were added at Rookgaard, also fixed the door of a house which was locked and thus unobtainable
  • Several map edits at Rookgaard were made as well as a couple of spawns added/expanded/changed
  • NPC Bart added at Rookgaard as a furniture seller
The following items received changes:
  • Knight Armor&Legs (2% physical protection on each),
  • Golden Armor&Legs (2% physical protection on each),
  • Magician Hat (+2 magic level, restricted to ED&MS)
15 December 2018 (21:07) | Changelog V18 Published by Furion.

Changelog V18:

  • Map bug fixes
  • SSA from Daily Reward was replaced with Shimmering Pearls
  • Pharaoh's loot was slightly tweaked
  • Wildlife Raid's mobs amount was boosted
  • The teleportation chain at Zao now works in both ways instead of being a one-way teleportation
  • Rookgaard received its own depot boxes (will get removed as depots are global) and a couple of useable houses around the village
  • Autoloot's list size was increased from 25 to 40
  • A new task was added: Deeplings
  • Great Shield was renamed to Dragon Scale Shield
  • The following items received buffs:
    • Amazon Helmet and Shield (distance +2 and +1, it's paladin restricted and requires level 60 to equip)
    • Bunnyslippers (ice resistance 10%)
    • Crystal boots (resistances increased by 5%)
    • Dragon Scale set (fire resistances 10% per item, 50% fire protection total)
    • Blessed and Ornamented Shield (holy resistance 25% and 15%)
03 December 2018 (12:09) | Changelog V17 Published by Furion.
Changelog V17:

  • Map bug fixes
  • Burst arrows, Spectral and Infernal bolts can now also be bought at some more places other than Thais
  • Bast Skirt's drop chance was increased
  • Task repeat count was increased from 3 to 5
  • New tasks added: Grim Reapers, Wyrms
  • Yasir now buys Mystical Hourglasses
  • NPC Furion now buys the following items: rift bow, crossbow and shield, twiceslicer
  • Teleports to Nightmare Isles should be functional
  • The location between Femor Hills and Orc Fort was slightly expanded with new mountains, caves and more, 2 new low-mid level hunting places were added
  • A new quest was added at the location mentioned above
  • 3 quest mobs were added too
  • -Some smaller font/color/background changes were done on the website
  • Autolooting will now automatically swap platinums into crystals if there's more than 100
  • The following items received buffs:
    • Royal crossbow (increased attack and hit by 2),
    • Robe of the underworld (increased arm. value and resistance by 3%),
    • Steel and Guardian boots (1% and 3% physical resistance),
    • Golden boots and helmet (5% physical resistance),
    • Ceremonial helmet (10% holy resistance),
    • Molten, Frozen and Divine plate (increased arm. value and resistances to 12%),
    • Swamplair, Lavos, Crystalline and Voltage armor (increased resistances by 5%),
    • Phoenix shield (increased defense and shielding by 1, 5% fire resistance)
18 November 2018 (18:57) | Changelog V16 Published by Furion.
Changelog V16:

  • Map bug fixes
  • Pest Extermination Quest task count requirement was reduced
  • Toolgears were fixed, now they can be used to open sandholes
  • Amount of Hive Overseers/ Spidris Elites reduced at Hive
  • NPC delay when buying items/runes was removed
  • Travelling delays from Captain NPC's removed too
  • Prison Guards' dmg was nerfed once again, so was their loot
  • Thorn Spitter's attack&hit were increased to 10/2
  • Demon Set (except shield) received 5% fire resistance, the legs also give a total of 10 armor points
  • Spellbook of ancient arcana's defense was increased to 25
  • Rainbow shields' stats were buffed. Every variant has increased defense, buffed bonus (speed/regen/raw def.) and also a 15% elemental resistance (earth, fire, energy, ice). The bonuses last for 6 hours, the shield is usable by both EK's and RP's
  • Enchanted gems can be bough at NPC Safira (Thais Library) for 2500 gold each
  • Party Spells were buffed; mag. level was increased from 1 to 3, offensive skills and defense from 2/3 to 5, regeneration now also includes mana. The duration was increased from 2 to 3 minutes and mana cost was reduced by 50%
  • Item's gold price/value was added back in the description of an item. If it's a stack of items, their total value will be shown instead
  • NPC Yasir was buying some wrong items
  • Added some missing items from NPC Furion
  • A new raid taking place around Svargrond added along with a new monster
  • AutoLoot item list increased from 20 to 25
  • Spectral bolt's price was reduced
08 November 2018 (12:27) | Changelog V15 Published by Furion.
Changelog V15:

  • Map bug fixes
  • Burst Arrows' formula was tweaked, min. lvl. req. to use is set to 25
  • Spectral Bolts added as an AoE type of ammo, min. lvl. req. to use is 150
  • Infernal Bolts' damage increased
  • Break chance of Leaf & Royal Stars reduced
  • Burst Arrows, Infernal and Spectral Bolts can be bought at NPC
  • Soul Orbs can be traded for 5 bolts and a rare chance of 10 instead of the earlier 3/6
  • Exp. bonus for teamhunting (party sharing) was boosted
  • Lottery System was added, it takes place every 3 hours
  • Grizzly Adams and Badger Joe now buy all trophies without rank requirements
  • NPC Donand McRonald now sells carrots
  • NPC Furion now buys the following items: ceremonial helmet, royal chestplate, steel dagger, spatha, reinforced wooden shield
  • Gold Reward at Level advance was adjusted
  • A new quest and raid were added, the quest is accessible only during the raid
  • A bunch of map changes and expansions were made around Thais, Mt.Sternum and Ab'Dendriel

28 October 2018 (22:31) | Changelog V14 Published by Furion.
Changelog V14:

  • Map bug fixes
  • Lots of new objects were added; WARNING: UPDATE YOUR CLIENT
  • Following mobs were adjusted: Dawnfire and Midnight Asuras
  • Drop chance of Rat God Doll from some Coryms was increased
  • Enchanting Shrines should be accessible once again from Thais Temple
  • The Daily Reward Chest was reworked once again. The item reward pool was increased and the drop chance for all items is equal. However, the rewards now are different depending on the day. Since the reward progress with level was removed, the min. lvl. req. to open the chest was doubled to 30
  • Barbarian addons from NPC Luis were swapped
  • Hints on the new custom quests are getting added. Stuff like books, notes and NPC interaction will give you clues on the whereabouts of certain quests and mysteries.
  • NPC Yasir now buys zaogun shoulderplates
  • Seashells are useable, they regenerate each 6 instead of 20 hours
  • Empty bowls can be used on small fish in order to get a goldfish bowl
  • All dworc types now drop the bast skirt
  • NPC Furion is buying Castle shields for the correct price amount, he also buys barbarian axes
  • Some bugs concerning the task mount rewards were fixed
  • You can use rust removers on rusty helmets, shields and boots. The mentioned items are obtainable as loot from a selected amount of mobs. Rusty item tiers have been replaced with a single item so autolooting should have no issues picking them up anymore. Up to 10 different items per type can be received from unrusting.
  • Giant Shimmering Pearls were renamed to Green/Brown Shimmering Pearl, with a different name autolooting will be able to pick them up both
  • Respawn time was reduced by 25%
  • Fixed some hive cells not giving gooey mass
  • Fixed an issue causing AutoLooting to add a blank item when changing Master Wand's damage type
  • A new quest was added as well as a hunting ground near Venore
20 October 2018 (20:55) | Changelog V13 Published by Furion.
The following changes took place today and in the past couple of days:

  • Map bug fixes
  • The Jakundaf Desert Library is accessible/key 4009 obtainable
  • Key 4022 obtainable from NPC Hagor
  • Shortcut item for Demona now has a 100% drop chance from the Warlock boss
  • NPC Furion is buying the following stuff: Oriental Shoes
  • NPC Furion won't be buying creature products anymore
  • Assassin addons should be obtainable
  • Some monsters got their paralysing ability reduced
  • Weekly house rent was removed
  • Daily Reward Chest timer was reduced to 22 instead of 24 hours
  • Ron the Ripper should now spawn in the correct location
  • Jester addons are obtainable from the NPC instead from the quest
  • You can have up to 5 tasks active at once
  • The following tasks were added: Hive Insects, Orcs
  • Oramond Dungeon was tweaked
  • Quara Scouts added as a constant spawn at Western Oramond Plains
  • The following mobs got tweaked: Glooth Brigands & Bandits', Spellcaster & Frontguard Minions, Blue Djinns & Marids
  • The following bosses got tweaked: Obujos, Tanjis, Jaul, Gnomevil, Deathstrike, Abyssador
  • NPC Melchior should respond correctly now when asked about "word of greeting"
  • Heros don't kill Vile Grandmasters anymore if they're blocking the path between them and the target
  • Weight of Avalanche Runes corrected
  • The Welter raid fixed
  • Deepling Boss TP's were added, the bosses spawn as a random raid
  • Thais Graveyard's tombstones got their descriptions
  • Tortoise Eggs can be eaten

14 October 2018 (18:13) | Changelog V12 Published by Furion.
The following changes took place in the past few days & today:
  • Map bug fixes
  • Another rotworm cave was added south of Thais, White Pale raid taking place down there from time to time
  • An outlaw camp was added north-west of Thais
  • Marid drops the correct wooden flute
  • Shiny Stones are useable
  • Respawn rates should be slower from now on, some places were problematic cause of it
  • Glooth Bandits and Brigands won't be shooting arrows every other second anymore
  • The following mobs got tweaked: Nightmare, Nightmare Scion, Spellcaster and Frontguard Minions
  • You can exchange Blood Herbs with NPC Wyda for a small chance to earn a Torn Teddy
  • Up to 10 Blood Herbs can be found all around the Venorean Swamps
  • PoI bosses are from now also announced upon spawn, though the announcement doesn't reveal which one spawned
  • NPC Furion is buying the following items: Raving Axe/Club/Blade, Guardian Sword, Reinforced Morning Star, Dane Axe
  • NPC Safira is buying all colored gems and giant shimmering pearls
  • NPC Captain Waverider now takes the cash from bank account if you've got none with you
  • Warlock Boss was inaccessible cause of a bug
  • Demona TP was added back
  • Minotaur Berserkers count toward the Minotaur Task
  • Panpipe Quest is functional
  • NPC Jack Fate won't be telling you anymore his travelling services are free
  • The Realm of Dreams Quest should be functional now
  • The book "Key to Magic" is obtainable from Draconia
  • Chayenne's Magical Key is obtainable as a rare drop from Demodras and Fazaroch (dragon task boss)
  • 2 new raids were added
  • A new boss was added
10 October 2018 (20:47) | Changelog V11 Published by Furion.
The following changes took place in the past few days & today:

  • Lots of map bugs fixed
  • Might Rings are disabled
  • NPC Furion now buys: Templar Scytheblades, Fur Armors, Wereboar Loincloth
  • The stone from Naginata Quest should be removable now
  • The !online command output should appear in your local chat now instead of server log
  • Travelling with NPC Tarak without money should now properly charge it from your bank account
  • NPC Junkar shouldn't be shouting random cr@p anymore when asking for passage
  • Master Weapons were rebalanced once again, all Tiers now offer an amount of leeching/crit, the damage increase was reverted to the old value of 2 per tier, total crit. chance by Tier 10 lowered by 10%, all tiers now also have hp/mana leeching, melee weapons end up at T10 with 20/5, wands with 5/20 and xbows with 15/10 [hp leeching/mana leeching]
  • A small Rotworm cave was added north-east of Thais, it's also one of the few spawn locations for White Pale
  • A tiny description about the boss shoul pop in QuestLog for custom bosses/tasks
  • The Towncryer will from now on be shouting hints about random new quests, missions or places, so if you're looking for some clues, he's the man
  • Ruby coins are obtainable and useable, 1 ruby coin -> 100 crystal coins
  • Level requirements for ultimate and supreme potions fixed
  • Monk task was added
  • Djinn tasks received ther missing bosses in Yalahar
  • Fleshcrawler spawns as a part of the Scarab raid on Ankrahmun
  • The Noxious Spawn can be killed during the Serpent Spawn raid on Banuta and it also spawns in the Lizard Raid on Port Hope along with The Many
  • A new quest was added nearby Thais
  • Lever Door at Formorgar Mines removed
  • The following mobs received changes in abilities and loot: Most Lizards and Drakens, Glooth Bandits & Brigands, Wyrms, Chakoyas, Ocyakao
  • Ghazbaran raid mobs' location fixed
  • A bunch of items' weight was fixed
05 October 2018 (21:29) | Changelog V10 Published by Furion.
The following changes took place in the past few days/today:

  • Map bug fixes and small map changes
  • Beggar Addon requirements were fixed
  • NPC Furion now buys Tusk Shields, Badger Furs, Spike Shields, Ratanas, Spiky Clubs
  • Oriental Addons can be bought now
  • Damage increase for melee Master Weapons reduced to 1, this translates into a buff for lower tiers and a nerf for higher ones
  • Master Weapon crafting requirements were adjusted
  • Weapons from 4th Svargrond Arena received a minimum level reqirement of 90
  • 4th Svargrond Arena's difficulty was slightly lowered
  • The following spell was buffed: exori mas
  • The following spells were nerfed: exori, exori gran, exori gran ico
  • Tera Wave was fixed
  • Exura res was removed for now
  • From now on online training regenerates stamina at a rate of 3:1
  • Captain Juan decided to retire and the old greedy captains got their jobs back, no more free ride pals
  • The Postman Quest should be available now
  • Daily Reward loot and chances were tweaked, should give slightly better results
  • Most Roshamuul, Old Fort and Oramond mobs were adjusted in abilities, stats and loot
  • Insectoid cells can now be used to receive gooey mass, cooldown is set on once daily instead weekly
  • No vocation's regeneration was nerfed
  • Bless costs were reduced by 20%
  • PoI Dragon Lair is accessible again, the stone can be used without a pick
  • Bonebeast Trophy is sellable to Grizzly Adams
  • Grizzly Adams' cousin Badger Joe has arrived to Thais in order to help him with his hunting business
  • Task exp and gold rewards were readjusted, exp rewards from stronger tasks weren't as good as the early ones, exp reward is now calculated based on the amount of mobs required and their base exp (major buff), gold rewards from some tasks were buffed and some nerfed
  • NPC Pemaret was added back to Cormaya, Marlin Trophies obtainable
  • A couple of smaller coastal locations around Thais were expanded with new content
  • 2 new quests were added
  • A new raid & boss was added
  • A new monster was added
01 October 2018 (14:04) | Changelog V9 Published by Furion.
In the past couple of days the following changes took place:

  • A Client Updater was added, any future client update can be received through this
  • Feverish Citizen's stats were slightly adjusted
  • Map bug fixes
  • Crimson Sword's attack value fixed
  • Ape task now counts Merlkins too
  • Knight's starting weapons were changed to one-handed weapons
  • The following spells and runes were fixed: Find Person, Energy Wave, Avalanche, Thunderstorm, Stone Shower
  • Troll and Goblin tasks should now be displayed correctly in QuestLog
  • Minotaur, Djinn and Necromancer tasks should appear on the task list from Grizzly Adams
  • A new hunting ground and quest is taking place in Thais itself, no spoilers on it's location or methods
  • A smaller coastal location around Thais was expanded with new content
  • House commands are working again
  • Statues in Blue Legs Quest are functional
  • Koshei's Ancient Amulet now gets removed when used on the body
  • NPC Furion is buying clerical maces now
  • Priestess now drop the correct wooden flute
  • Prison Guards were slightly adjusted in damage, resistance and loot
  • 5 new custom monsters were added and scattered around the map
  • A bunch of new items were added, some already obtainable from quests or looting
  • Discord link added on website
WARNING: Re-download the client and run the updater, old client will cause possible crashes!
28 September 2018 (10:01) | Final Changelog Published by Furion.
Here is a complete list of changes since the last era of Elythia:

  • Rates were adjusted
  • Website layout was changed
  • A FAQ page was added to the website with some basic Q&A
  • The Server Rules have been updated in content
  • A character page will now also show a list of quests he completed. Apart
    from a couple of major RL quests, all custom-made quests are also shown
    on the list
  • Website market seems to be functional
  • Earned achievements should display on your character profile, a bit glitchy
  • Thais Depot and surrounding received a small map update
  • Trainers have been remapped and take soul points as intended, a food selling NPC is also there
  • Dwarven forge map got a slightly update, new NPC was added
  • Crafting was completely reworked
  • Added 10 new weapon tiers to crafting for each vocation (sword, axe, club, wand, xbow)
  • Added quest for tier I weapon located at Dwarven Forge
  • Added following commands: !commands, !spells, !bless
  • On level advance new spells info should pop up in your local chat
  • Attack speed has slightly been increased (promotion increases it further)
  • Bug reporting command has been fixed
  • Loot chance of certain crafting materials has been adjusted
  • Small dragon tear added as a loot item from all dragon-type mobs (crafting material)
  • Creating ring of ending works as intended now (it's a crafting material for certain weapon tier)
  • You can talk with NPCs also by double clicking on them (look) as long as you're within the interaction range, it will also open the trade window if the NPC has any
  • AutoLooting has been added. You can add/remove items as well as sort them to a certain bp in your inventory
  • Demon Oak now requires Demon task completed, which is reduced to 666 kills and it can be done only once
  • A daily reward chest was added to temple. Once daily you can use it to get anything from a rare item to simple trash.
  • Stone of wisdom was added as a reward option from the daily chest as well as few quests. When used it gives a large amount of exp. which scales with your level. The min. level req. to use it is 100. That also means you won't get the item from the reward chest unless you're 100+
  • The Bonelord cave north of Thais was slightly expanded as well as a new dragon lair was added to Thais.
  • The following bosses had their stats tweaket; Ferumbras, Orshabaal, Zulazza the Corruptor, Chizzoron the Distorter, Morgaroth, Ghazabran
  • The following bosses have been added; Cublarc the Plunderer, Zoralurk, WIlli Wasp, The Evil Being, Daemon
  • Orc raid on Zzaion was tweaked (orcs didn't spawn at all), Cublarc the Plunderer also spawns now
  • Ghazbaran raid spawns less mobs now in the pit
  • Zoralurk as the third Triangle boss was added, but its spawn realm & raid is yet to be created
  • The pillars in Ferumbras' citadel now have an increase chance to summon demons
  • All tasks got an achievement upon completion and an exp & gold reward that has been boosted multiple times
  • All tasks got a boss accessible after completion, boss teleport locations won't be revealed
  • Task mob counter was fixed, now it correctly counts starting from 1, not 0 and it also shows the kill amount required for completion
  • A new mount reward was added upon reaching certain Ranks, now in total there's 5 mounts obtainable from NPC Grizzly Adams
  • All tasks received a minimum level requirement for starting, no maximum level required, task repeat amount is kept at 3 (except of some tasks like demon, which can't be repeated)
  • The following missing tasks were added: Cyclops, Rotworms
  • The following new tasks were added: Dragons, Warlocks
  • A new Badger cave was added in Tiquanda as there was no real spot to hunt those
  • Svargrond Gargoyle & Stone Golem cave was expanded with an additional floor
  • The Wyvern cavern in Edron was significantly expanded and now offers an acceptable spot for task completion
  • Some spawn places containing the following monsters have been slightly increased with quantity: Stone Golems and Gargoyles (Svargrond), Gnarlhound caves (Zao), Terramite caves (Zao, Darashia and Port Hope), Quara Scouts (Liberty Bay Grotto, Hrodmir - Svargrond, Malada, Talahu), Killer Caimans (Zao)
  • The following monsters' loot got tweaked: Badger, Terramite
  • The following new task bosses were added: Gobo, Gerbad, Monophemus, Dirtworm, The Woodshatter, Speedfreak, Squidvard, Rockfort, The Grey Widow, Azra, Neckbiter, Fazaroch, Auterius
  • The following existing bosses were used as part of the task system: Big Boss Trolliver, Grorlam, Fleabringer, Hairman the Huge, The Blightfather, Dreadmaw
  • Nearly all task bosses got adjusted concerning incorrect damage, missing abilities, wrong stats, the focus point being loot which was mostly improved over RL Tibia
  • Mintwallin received a full map redesign as it was outdated, from grounds to houses, trees, surroundings; pretty much everything, the amount of mobs at Mintwallin was also increased significantly
  • 2 new quests have been added at/around Mintwallin
  • A small cavern with few Giant Spiders was also expanded near Mintwallin
  • A new NPC - Warkohl, was added as a transport at Mintwallin. He offers only a way out for a hefty price tag, which means to get to Mintwallin you'll still have to walk or take the shortcut*. The exit position takes you halfway through Ancient Temple
  • Mintwallin is a new spawn location for The Horned Fox and General Murius
  • General Murius was tweaked as he had incorrect loot and exp
  • A new major raid was added taking place around Mintwallin
  • Frost Trolls and Goblin Scavengers are now also counted toward their respective task
  • Amount of Cyclops, Undeads and Bonelords at Mt.Sternum slightly increased
  • A new Dragon Lair beneath Mt.Sternum was added, it features large caves across 4 floors with plenty of one-way holes, dropholes, caves, mobs etc..
  • Demodras can also spawn in all of the newly created dragon lairs
  • The GS Cavern which is housing the Crusader Helmet Quest was expanded
  • A new Hunting Spot on 3 levels was added beneath Mt.Sternum. The caves contain Cyclops, Destroyers and Behemoths
  • A new cave containing a mix of different stronger undeads was added, also under Mt.Sternum
  • 3 new quests were added, each in one of the new spawns except the GS Cave
  • Missing Stonecracker Raids at Cyclopolis were added, the boss also spawns in the new cave system under Mt.Sternum
  • Destroying Spider Eggs now has a chance to spawn random spiders
  • Demona Shortcut was reworked, now it works similar to the Banuta TP Shortcut - use an item on a certain statue in Demona to activate it
  • Deeper Banuta Shortcut was fixed, now it works as intended
  • Demona was slightly expanded in size and monster amount
  • All raids are now announced upon starting (PoI bosses are an exception)
  • Lots of raids tweaked in mob amount, timers, announcements etc.
  • Tons of missing raids were added, some of the more notable ones: Djinns (Kha'zeel), Vampires (Shadow Tomb, Tarpit Tomb, Yalahar), Wasps (Carlin, Darashia, Thais), Undeads (Carlin, Darashia, Drefia, Edron), Orc Raids (Femor Hills, Thais, Zao Steppes), Thul (Calassa), Apes (Port Hope), Serpent Spawns (Banuta), Witches (Venore), Zarabustor (Demona) and many more.
  • The following quests were tweaked a bit: FWB Quest, Dwarven Legs Quest, Queen of the Banshees Quest
  • Fourth level of Svargrond Arena was added
  • Breakchances of the following distance weapons were adjusted: assassin stars, throwing knives, throwing stars, viper stars, spears, enchanted spears, royal spears
  • Royal stars and Leaf stars were added
  • NPC Sergio (Thais Depo) now sells assassin, royal and leaf stars
  • The Old Zatanaz quest was replaced with a better one
  • A new hunting ground was added beneath Darama (accessible through the mentioned quest)
  • 2 new monsters added: Frontguard & Spellcaster minions

© Elythia. Server date and clock is: 16 April 2024 (06:34) Page generated in 0.0529 seconds. Q: 2
Created by: Ninja. Converted to ZnoteAAC by: HalfAway.
Engine: Znote AAC